@startuml
sprite $save [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000001222222222222222222222220000000000000000
0000004DFFFFFFFFFFFFFFFFFFFFFFFFF900000000000000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFC1000000000000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC100000000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC10000000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC1000000000
00001FFFFFB44444444444444444444BFFFFFFC100000000
00001FFFFF4000000000000000000002FFFFFFFC10000000
00001FFFFF4000000000000000000001FFFFFFFFC1000000
00001FFFFF4000000000000000000001FFFFFFFFFC000000
00001FFFFF4000000000000000000001FFFFFFFFFF600000
00001FFFFF4000000000000000000001FFFFFFFFFFA00000
00001FFFFF4000000000000000000001FFFFFFFFFFB00000
00001FFFFF4000000000000000000001FFFFFFFFFFB00000
00001FFFFF4000000000000000000001FFFFFFFFFFB00000
00001FFFFF4000000000000000000001FFFFFFFFFFB00000
00001FFFFF7000000000000000000004FFFFFFFFFFB00000
00001FFFFFFFEEEEEEEEEEEEEEEEEEEFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFEA78CFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFF9000003DFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFF900000001EFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFE0000000006FFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFF90000000000FFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFF60000000000DFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFF70000000000DFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFA0000000001FFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFF2000000008FFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFC00000004FFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFD400018FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFECDFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
000000059AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA820000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_SAVE(_alias) ENTITY(rectangle,black,save,_alias,FA5 SAVE)
!define FA5_SAVE(_alias, _label) ENTITY(rectangle,black,save,_label, _alias,FA5 SAVE)
!define FA5_SAVE(_alias, _label, _shape) ENTITY(_shape,black,save,_label, _alias,FA5 SAVE)
!define FA5_SAVE(_alias, _label, _shape, _color) ENTITY(_shape,_color,save,_label, _alias,FA5 SAVE)
skinparam folderBackgroundColor<<FA5 SAVE>> White
@enduml